What got me confused today, was how to play with AutoLayout in a Playground. The trick is to first create a main view, akin to the view in a View Controller, that is sized with a frame (without constraints).
After that's set up, add subviews that use AutoLayout. The following works for Xcode 8.1:
import UIKit
let view = UIView(frame: CGRect(x: 0, y: 0, width: 500, height: 500)) view.backgroundColor = UIColor.white view.layer.borderWidth = 2.0
let licensePlateView = UIView() licensePlateView.translatesAutoresizingMaskIntoConstraints = false licensePlateView.backgroundColor = UIColor.gray view.addSubview(licensePlateView)
licensePlateView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true licensePlateView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true licensePlateView.widthAnchor.constraint(equalToConstant: 200).isActive = true licensePlateView.heightAnchor.constraint(equalToConstant: 50).isActive = true
view.layoutIfNeeded() view
Screenshot: